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Finde Klassen, Zauber, Builds, Relikte und mehr in allen Trials Survivors Inhalten
Auf Steam spielen Zuletzt aktualisiert: 2026-08-11
Schnellsprung
⚔️ Klassen
| Name | Rolle | Spielstil | Startzauber | Schwierigkeit |
|---|---|---|---|---|
| Vanguard | Melee / Frontline | Close-range pressure with high survivability. Best for players who like staying inside the horde and manual-aiming a short-range primary. | Celestial Slash | Medium |
| Arcanist | Spell DPS / AoE | Wide-area magical damage. Strong when paired with constellations that add chain, pierce, or extra projectiles. | Starburst | Easy |
| Ranger | Ranged / Kiting | Keeps distance while auto-targeting secondary spells. Primary requires aim but rewards positioning around obstacles. Community creators often call this archetype Hunter. | Comet Shot | Easy |
| Invoker | Summoner / DoT | Slow-burn builds that scale with duration and relic slots. Weaker early runs but explosive once evolutions come online. Cold-focused variants (Cryomancer-style) lean into Aquarius frost lines. | Orbital Wisp | Hard |
| Duelist | Hybrid / Mobility | High movement speed and burst windows. Demands manual aim discipline but clears trials quickly with practice. | Nova Lance | Hard |
✨ Konstellationen
| Name | Thema | Zauberfokus | Am besten für |
|---|---|---|---|
| Aries | Aggression / Burst | Direct damage, crit, on-hit procs | Duelist, Vanguard |
| Taurus | Defense / Sustain | Armor, HP regen, damage reduction | Vanguard, beginners |
| Gemini | Projectiles / Multicast | Extra projectiles, split shots, Black Hole | Arcanist, Ranger |
| Cancer | Summons / Minions | Orbital units, lingering effects | Invoker |
| Leo | AoE / Explosions | Area bursts, burn, shockwaves | Arcanist |
| Virgo | Control / Utility | Slow, knockback, elite deletion | Ranger, control builds |
| Libra | Balance / Hybrid | Mixed offense and sustain; Sword Fall | Any class; best generalist pick |
🔮 Zauberevolutionen
| Kategorie | Anzahl | Beispiele | Beste Synergie |
|---|---|---|---|
| Projectile | 30 | Comet Shot, Star Lance, Black Hole, Void Needle, Interlaced Shot | Gemini, pierce relics, chain upgrades |
| Melee Arc | 18 | Celestial Slash, Solar Cleave, Rift Cut, Sword Fall | Aries / Libra, attack speed, lifesteal relics |
| AoE Burst | 22 | Nova Blast, Meteor Rain, Shockwave, Firestorm, Cluster Grenades | Leo, area relics, burn evolutions |
| Orbital / Summon | 15 | Orbital Wisp, Twin Moons, Spirit Guard, Storm Orb | Cancer, duration relics, duplicate effects |
| Beam / Channel | 12 | Solar Ray, Void Beam, Storm Orb of Beam, Cleansing Fire | Virgo, pierce, damage-over-time stacks |
🌌 Fusions-Evolutionen
| Basiszauber | Patron | Evolution | Tier |
|---|---|---|---|
| Storm Orb | Gemini | Storm Orb Galaxy | S |
| Whirling Knives | Ursa Major | Whirling Knives of Thunder | S |
| Chakram | Ursa Major | Chakram of Shuriken | S |
| Storm Orb | Leo | Storm Orb of Beam | S |
| Frost Nova | Aquarius | Absolute Zero | S |
| Chain Lightning | Gemini | Chain Lightning Chaos | S |
| Sword Fall | Libra | Sword Fall (Libra line) | A |
| Fire Ball | Libra | Fire Ball of Purification | A |
| Crescendo Wave | Leo | Crescendo Wave of Explosion | A |
| Frost Ball | Gemini | Frost Ball of Galaxy | A |
| Dash | Leo | Lingering Flame Carpet | A |
| Contagious Spread | Sagittarius | Contagious Spread of Nature | A |
| Black Hole | Gemini | Black Hole (3 variants) | B |
| Cleansing Fire | Leo | Cleansing Fire of Power | B |
| Frost Ball | Sagittarius | Frost Ball of Stone | B |
| Chakram | Aquarius | Chakram of Freeze | C |
| Crescendo Wave | Aquarius | Crescendo Wave of Ice | A |
| Crescendo Wave | Ursa Major | Crescendo Wave of Conductivity | A |
| Rolling Magma | Leo | Rolling Magma (Leo line) | B |
| Aqua Nova | Aquarius | Aqua Nova (Aquarius line) | B |
| Interlaced Shot | Gemini | Interlaced Shot (Gemini line) | A |
🛠️ Builds & Synergien
| Build-Name | Konstellation | Klasse | Kernzauber |
|---|---|---|---|
| Gemini Arcanist Storm | Gemini | Arcanist | Starburst → Twin Comets → Meteor Swarm |
| Leo Vanguard Inferno | Leo | Vanguard | Celestial Slash → Solar Cleave → Inferno Ring |
| Libra Sword Fall Hybrid | Libra | Ranger | Comet Shot → Sword Fall → Piercing Arrow |
| Fire & Ice Shatter | Leo + Aquarius hybrid | Arcanist | Frost Nova → Absolute Zero + Piercing Fireball |
| Chain Lightning Chaos | Gemini | Arcanist | Lightning Strike → Chain Lightning → Chain Lightning Chaos |
| Lightning Storm Galaxy | Gemini + Ursa Major | Ranger | Whirling Knives → Whirling Knives of Thunder + Storm Orb → Storm Orb Galaxy |
| Black Hole Contagion | Gemini | Ranger | Black Hole + Contagious Spread of Nature + Interlaced Shot |
| Thunder Chakram Storm | Ursa Major + Gemini | Duelist | Chakram → Chakram of Shuriken + Whirling Knives → Whirling Knives of Thunder |
🗺️ Trials & Ziele
Trials & Ziele
| Trial-Typ | Ziel |
|---|---|
| Survival | Stay alive for a set duration (typically 2–3 minutes) against escalating waves. |
| Extermination / Elite Hunt | Defeat a required number of elite enemies before the timer expires. |
| Relic Escort | Protect and deliver a relic; cumulative 90s near the escort for max reward (0.1.7.4 rework). |
| Totem Destruction | Locate and destroy ominous totems scattered across the arena. |
| Ritual / Sabotage | Interrupt elite enemies channeling at the map perimeter before casts complete. |
| Purification Well | Stay near the well while killing monsters to purify their souls into experience (added 0.1.8.3). |
Biome & Karten
| Biom | Level |
|---|---|
| Stellar Wastes | Early maps / Demo (5 levels) |
| Void Sanctum | EA exclusive levels |
| Desert Biome | Later EA progression maps |
⚡ Mid-Run-Events
| Event | Ziel |
|---|---|
| Orb Escort Mission | Stand near a fragile, moving blue orb while fending off hyper-aggressive enemy variants. |
| Totem Hunter Event | Destroy a heavily armored stone totem on the opposite side of the map before the countdown expires. |
| Ritual Sabotage | Interrupt elite enemies channeling dark magic at the map perimeter before they complete their casts. |
| New Event (0.1.8.9) | Live Update 0.1.8.9 ships a new mid-run event together with a new monster variation — treat it as a denser pressure spike while card values are lower. |
🔥 Ailments & Statuseffekte
| Ailment | Effekt | Build-Tipp |
|---|---|---|
| Ignite | Fire damage-over-time. Card text clarity improved in 0.1.8.7; Ailment Power (0.1.8.9) amplifies the burn. | Core for Leo clear and Shatter setups. Stack chance cards are rarer after 0.1.8.9 — grab Ailment Power when you see it. |
| Shock | Increases damage taken and feeds lightning chain fantasies (Gemini / Ursa Major / Thunder Chakram). | Pair with Chain Lightning Chaos or Storm Orb Galaxy. Prefer Power over endless stack spam now that stacks are rarer. |
| Bleed | Physical DoT. Scales with hit rate and Ailment Power after 0.1.8.9. | Strong when projectiles hit many times per second. Check DPS meter to confirm the DoT is carrying. |
| Chill | Slows enemies and enables Shatter when broken by fire. Competes with monster Slow Resistance (0.1.8.3+). | Use Chill to set up Absolute Zero + fire shatter. Do not rely on chill alone for Incremental Endless. |
🎬 Gameplay-Videos
Ausgewahlte Gameplay-Videos zu wichtigen Wiki-Themen. Besuche die Updates-Seite fur das komplette Archiv.