TS

Hub Codex & Evolution Tracker

Hub Codex tracker for Trials Survivors — every spell and fusion evolution by patron, with unlock conditions and 0.1.8.9 build notes.

Hub Codex & Evolution Tracker

The Hub Codex (added 0.1.8.0) tracks every spell and fusion evolution. Cards show Codex entries as of 0.1.8.7, and 0.1.8.9 rebalances how rare high-roll evolutions appear in the upgrade pool.

How the Codex Works

Each entry unlocks the first time you pick that upgrade in a run. Re-rolling with Fate Dice is the most reliable way to push for secret fusions like Storm Orb Galaxy, Whirling Knives of Thunder, or Absolute Zero.

Base Spell Evolution Patron Category Unlock Condition Build Tip
Storm Orb Storm Orb Galaxy Gemini Orbital First pickup as level 10 base + Gemini re-roll Top Unfair+ / Incremental clear when paired with Whirling Knives of Thunder.
Storm Orb Storm Orb of Beam Leo Orbital Base at 10 + Leo fusion offer Continuous Heat Beams — great for sustained chip on dense Survival floors.
Whirling Knives Whirling Knives of Thunder Ursa Major Projectile Base at 10 + Ursa Major fusion offer Random lightning bolts — pairs with Storm Orb Galaxy for the iconic shock fantasy.
Chakram Chakram of Shuriken Ursa Major Projectile Base at 10 + Ursa Major fusion offer Best early biome clear with pierce; community calls this build "Ninja".
Frost Nova Absolute Zero Aquarius AoE Burst Base at 10 + Aquarius fusion offer Screen-wide freeze; foundation of Fire & Ice Shatter combos.
Chain Lightning Chain Lightning Chaos Gemini Beam Base at 10 + Gemini fusion offer Walking tesla coil — most forgiving beginner DPS path.
Sword Fall Sword Fall (Libra) Libra AoE Burst Base at 10 + Libra fusion offer 0.1.8.0 spell; 0-damage bug fixed in 0.1.8.3.
Fire Ball Fire Ball of Purification Libra Projectile Base at 10 + Libra fusion offer Consumes ignite / chill / shock for bonus damage.
Crescendo Wave Crescendo Wave of Explosion Leo AoE Burst Base at 10 + Leo fusion offer Eats Chill to spawn Fire Explosions — bridges cold setup into fire payoff.
Crescendo Wave Crescendo Wave of Ice Aquarius AoE Burst Base at 10 + Aquarius fusion offer Cold nova that consumes Chill into Cold Explosions.
Crescendo Wave Crescendo Wave of Conductivity Ursa Major Beam Base at 10 + Ursa Major fusion offer Shock-focused crescendo line — pairs with Gemini lightning stacks.
Frost Ball Frost Ball of Galaxy Gemini Projectile Base at 10 + Gemini fusion offer Fully reworked in 0.1.8.7; same fantasy, much stronger screen presence.
Frost Ball Frost Ball of Stone Sagittarius Projectile Base at 10 + Sagittarius fusion offer Reworked 0.1.7.6 — three salvos in 60° cone with triple projectile count.
Dash Lingering Flame Carpet Leo Mobility Base at 10 + Leo fusion offer Offensive dash leaving permanent fire trail scaling with movement speed.
Contagious Spread Contagious Spread of Nature Sagittarius DoT Base at 10 + Sagittarius fusion offer Buffed 0.1.8.3 — higher base damage and easier infinite chain threshold.
Black Hole Black Hole (3 variants) Gemini AoE Burst Added in 0.1.7.4 Gemini gravity well with lightning / cold / fire damage; passes through walls.
Cleansing Fire Cleansing Fire of Power Leo DoT Base at 10 + Leo fusion offer Nerfed in 0.1.8.x — no longer % current HP damage; cap Fire Damage scaling vs HP.
Aqua Nova Aqua Nova (Aquarius) Aquarius AoE Burst Base at 10 + Aquarius fusion offer Cold nova path buffed in 0.1.8.0 — setup tool for Absolute Zero shatter combos.
Interlaced Shot Interlaced Shot (Gemini) Gemini Projectile Base at 10 + Gemini fusion offer Often out-DPS Black Hole in Endless when pierce and Contagious Spread are online.
Rolling Magma Rolling Magma (Leo) Leo AoE Burst Base at 10 + Leo fusion offer Community-hunted fire fusion — strong desert clear when ignite stacks stay online.
Solar Ray Solar Ray (Leo) Leo Beam Base at 10 + Leo fusion offer Channel beam that scales with DoT duration relics and ignite stacks.
Comet Shot Comet Shot of Galaxy Gemini Projectile Base at 10 + Gemini fusion offer Ranger staple — pierce + chain relics turn this into the cleanest Endless clear.
Nova Lance Nova Lance of Conductivity Ursa Major Projectile Base at 10 + Ursa Major fusion offer Duelist shock line — combines with Thunder Chakram fantasy.
Celestial Slash Celestial Slash of Bleed Sagittarius Melee Arc Base at 10 + Sagittarius fusion offer Frontline physical DoT; pairs with Ailment Power after 0.1.8.9.
Blessed Bell Blessed Bell (Libra) Libra AoE Burst Base at 10 + Libra fusion offer Hybrid sustain / clear — broadly buffed in 0.1.8.0.
Cross Judgment Cross Judgment (Libra) Libra Projectile Base at 10 + Libra fusion offer Generalist hybrid path; consistent DPS with pierce scaling.
Culling Shot Culling Shot (Libra) Libra Projectile Base at 10 + Libra fusion offer Execute-style single-target — strong on Extermination Trials.
Explosive Mine Explosive Mine (Libra) Libra AoE Burst Base at 10 + Libra fusion offer Placed AoE — chunky on Survival floors and totem clusters.
Firestorm Firestorm of Apocalypse Leo AoE Burst Base at 10 + Leo fusion offer Fixed in 0.1.8.3 — large burn field that scales with ignite duration.
Cluster Grenades Cluster Grenades (Leo) Leo AoE Burst Base at 10 + Leo fusion offer Multi-stage explosion — buffs in 0.1.8.0 made it viable for Endless.
Herald of Thunder Herald of Thunder (Gemini) Gemini Beam Base at 10 + Gemini fusion offer Persistent lightning aura — buffs in 0.1.8.0 rebalanced the aura uptime.
Ice Storm Ice Storm (Aquarius) Aquarius AoE Burst Base at 10 + Aquarius fusion offer Persistent cold field — pairs with slow-resist mitigation strategies.
Void Beam Void Beam (Virgo) Virgo Beam Base at 10 + Virgo fusion offer Control channel — pairs with slow + knockback for elite deletion.
Twin Moons Twin Moons (Cancer) Cancer Orbital Base at 10 + Cancer fusion offer Persistent orbital — summon scaling needs multiple evolutions to outpace DPS.
Spirit Guard Spirit Guard (Cancer) Cancer Orbital Base at 10 + Cancer fusion offer Tank summon — front-line damage soaker for Vanguard.
Black Hole Black Hole of Lightning Gemini AoE Burst Variant of the 0.1.7.4 Black Hole spell Gemini variant that applies Shock on pull.
Black Hole Black Hole of Cold Gemini AoE Burst Variant of the 0.1.7.4 Black Hole spell Gemini variant that applies Chill on pull — pairs with Shatter.
Black Hole Black Hole of Fire Gemini AoE Burst Variant of the 0.1.7.4 Black Hole spell Gemini variant that applies Ignite on pull — strongest raw damage variant.

Tracker by Patron

Grouped by constellation / elemental patron so you can plan Constellation Bans and re-rolls with a clear target in mind.

Gemini

  • Storm Orb → Storm Orb Galaxy Top Unfair+ / Incremental clear when paired with Whirling Knives of Thunder.
  • Chain Lightning → Chain Lightning Chaos Walking tesla coil — most forgiving beginner DPS path.
  • Frost Ball → Frost Ball of Galaxy Fully reworked in 0.1.8.7; same fantasy, much stronger screen presence.
  • Black Hole → Black Hole (3 variants) Gemini gravity well with lightning / cold / fire damage; passes through walls.
  • Interlaced Shot → Interlaced Shot (Gemini) Often out-DPS Black Hole in Endless when pierce and Contagious Spread are online.
  • Comet Shot → Comet Shot of Galaxy Ranger staple — pierce + chain relics turn this into the cleanest Endless clear.
  • Herald of Thunder → Herald of Thunder (Gemini) Persistent lightning aura — buffs in 0.1.8.0 rebalanced the aura uptime.
  • Black Hole → Black Hole of Lightning Gemini variant that applies Shock on pull.
  • Black Hole → Black Hole of Cold Gemini variant that applies Chill on pull — pairs with Shatter.
  • Black Hole → Black Hole of Fire Gemini variant that applies Ignite on pull — strongest raw damage variant.

Leo

  • Storm Orb → Storm Orb of Beam Continuous Heat Beams — great for sustained chip on dense Survival floors.
  • Crescendo Wave → Crescendo Wave of Explosion Eats Chill to spawn Fire Explosions — bridges cold setup into fire payoff.
  • Dash → Lingering Flame Carpet Offensive dash leaving permanent fire trail scaling with movement speed.
  • Cleansing Fire → Cleansing Fire of Power Nerfed in 0.1.8.x — no longer % current HP damage; cap Fire Damage scaling vs HP.
  • Rolling Magma → Rolling Magma (Leo) Community-hunted fire fusion — strong desert clear when ignite stacks stay online.
  • Solar Ray → Solar Ray (Leo) Channel beam that scales with DoT duration relics and ignite stacks.
  • Firestorm → Firestorm of Apocalypse Fixed in 0.1.8.3 — large burn field that scales with ignite duration.
  • Cluster Grenades → Cluster Grenades (Leo) Multi-stage explosion — buffs in 0.1.8.0 made it viable for Endless.

Ursa Major

  • Whirling Knives → Whirling Knives of Thunder Random lightning bolts — pairs with Storm Orb Galaxy for the iconic shock fantasy.
  • Chakram → Chakram of Shuriken Best early biome clear with pierce; community calls this build "Ninja".
  • Crescendo Wave → Crescendo Wave of Conductivity Shock-focused crescendo line — pairs with Gemini lightning stacks.
  • Nova Lance → Nova Lance of Conductivity Duelist shock line — combines with Thunder Chakram fantasy.

Aquarius

  • Frost Nova → Absolute Zero Screen-wide freeze; foundation of Fire & Ice Shatter combos.
  • Crescendo Wave → Crescendo Wave of Ice Cold nova that consumes Chill into Cold Explosions.
  • Aqua Nova → Aqua Nova (Aquarius) Cold nova path buffed in 0.1.8.0 — setup tool for Absolute Zero shatter combos.
  • Ice Storm → Ice Storm (Aquarius) Persistent cold field — pairs with slow-resist mitigation strategies.

Libra

  • Sword Fall → Sword Fall (Libra) 0.1.8.0 spell; 0-damage bug fixed in 0.1.8.3.
  • Fire Ball → Fire Ball of Purification Consumes ignite / chill / shock for bonus damage.
  • Blessed Bell → Blessed Bell (Libra) Hybrid sustain / clear — broadly buffed in 0.1.8.0.
  • Cross Judgment → Cross Judgment (Libra) Generalist hybrid path; consistent DPS with pierce scaling.
  • Culling Shot → Culling Shot (Libra) Execute-style single-target — strong on Extermination Trials.
  • Explosive Mine → Explosive Mine (Libra) Placed AoE — chunky on Survival floors and totem clusters.

Sagittarius

  • Frost Ball → Frost Ball of Stone Reworked 0.1.7.6 — three salvos in 60° cone with triple projectile count.
  • Contagious Spread → Contagious Spread of Nature Buffed 0.1.8.3 — higher base damage and easier infinite chain threshold.
  • Celestial Slash → Celestial Slash of Bleed Frontline physical DoT; pairs with Ailment Power after 0.1.8.9.

Virgo

  • Void Beam → Void Beam (Virgo) Control channel — pairs with slow + knockback for elite deletion.

Cancer

  • Twin Moons → Twin Moons (Cancer) Persistent orbital — summon scaling needs multiple evolutions to outpace DPS.
  • Spirit Guard → Spirit Guard (Cancer) Tank summon — front-line damage soaker for Vanguard.

Codex Farming Strategy

Use this checklist when planning an Unfair+ / Incremental climb — re-roll economy is the difference between a stuck Codex and a fully unlocked tracker.

  • 1 Hoard Fate Dice. The default pool is 5 (0.1.7.4). Spend three only via Constellation Ban to lock your patron path.
  • 2 Get one base spell to level 10 inside your five-slot loadout — fusion offers only appear when a base spell reaches 10.
  • 3 Match the patron color on the evolution card. Gemini, Leo, Libra, Aquarius, Ursa Major, and Sagittarius all have hidden fusions.
  • 4 After 0.1.8.9, Ailment Power changes the calculus — favor evolution quality over stack spam, and use Power to scale Ignite / Shock / Bleed / Chill.
  • 5 Codex unlocks persist across runs but do not directly boost damage. Plan runs around them: complete Codex early, then chase Endless floors.