Relics & Progression
Relic meta-progression, Cat Coins, Lifesteal relic, Hub Codex, Fate Dice re-rolls, and Constellation Ban guide.
Relics & Progression
Relics are the permanent meta-progression layer. Buy them with Cat Coins from the fox merchant. Each relic boosts a stat and persists across runs. Achievements increase relic weight.
Relic Capacity & Infinite Leveling
There is no level cap. Each level increases relic capacity. Auto-save (0.1.6+) lets you quit mid-run. XP past level 150 is linear so late Endless leveling stays reachable but demanding.
Key Relic Stats
If a stat exists on a spell, there is likely a relic that amplifies it. Stack stats that match your constellation and evolution path.
- Global Additional Projectiles
- Pierce Count
- Chain Count
- Bonus Damage %
- AoE Radius
- Cooldown Reduction
- Movement Speed
- Max HP / Regen
- Lifesteal (equip Lifesteal relic to enable)
- Relic Capacity (via leveling)
- Fate Dice / Bracket Re-roll
- Relic Weight (achievements boost weight)
- Cat Coins (fox merchant currency)
- Meta Progress Points (300+ endgame)
Key Relic Archetypes
Community-validated relic focuses while the full merchant list keeps expanding in Early Access. Match relics to your constellation path.
| Relic Focus | Focus | Tip |
|---|---|---|
| Lifesteal Relic | Kill-triggered regen | Must be equipped. Elite kills heal more; tuned in 0.1.8.1. Core for Endless. |
| Projectile / Pierce / Chain relics | Gemini scaling | Stack with Storm Orb Galaxy, Chain Lightning Chaos, Contagious Spread. |
| AoE Radius / Burn relics | Leo clear speed | Excels at Purification Well XP conversion and dense Survival floors. |
| Vacuum Orb / Blink utility | Trial mobility | Jump to Ritual / Totem sites and return to escort orbs safely. |
| Fate Dice / Bracket relics | Fusion hunting | More re-rolls mean more secret evolutions and Constellation Ban flexibility. |
| Capacity & Weight boosts | Loadout depth | Achievements raise relic weight; infinite leveling raises capacity — plan long-term slots. |
Lifesteal Relic
Equip the Lifesteal relic to enable kill-triggered regeneration. Elite kills heal more than normal kills; values were tuned in 0.1.8.1. Mandatory for long Unfair+ Endless climbs once Monster Health stacks on cards.
Hub Codex
Added in 0.1.8.0. The Codex in the hub tracks every spell and evolution you have discovered — entries unlock the first time you pick that upgrade. Cards show Codex entry displays as of 0.1.8.7.
Fate Dice & Bracket Re-rolls
Fate Dice re-roll bracket values on upgrade cards. Default count rose to 5 in 0.1.7.4. Critical for secret fusions and Constellation Ban (costs 3 dice).
Constellation Ban
Spend 3 Fate Dice to ban any constellation as long as you have none of its spells. Use this to force Gemini, Leo, or Libra paths for Codex completion and Endless consistency.