New Event, Ailment Power & Card Value Tuning
- Ailment Power added to the upgrade pool; Ailment Stack cards (Ignite / Shock / Bleed / Chill) are now rarer
- Item Quantity gains on cards reduced (previous values were too high)
- Rare rarity tier removed from card rolls
- Epic card value range changed from 7.5%–15% to 5%–8.5%
- Legendary card value range changed from 17.5%–25% to 10%–15%
- New mid-run event plus a new monster variation
- Resume / Quit Game now show a short explanation banner
- Larger UI text and controls across submenus and stat displays (Steam Deck readability)
- DPS meter values corrected
- Spell projectile shadows restored while Skill Opacity is active
- Full projectile circles no longer change cast behavior when gaining even more projectiles
- Surrender XP distribution fixed; Magic Bolt of Nova and Crescendo Wave of Healing card values fixed
- Potential performance boost in specific dense scenarios