Ordliste over nøkkelbegreper
Klare definisjoner av Fate Dice, brackets, fusion evolusjoner, Shatter, Hub Codex, Monster Cards, Cat Coins, Lifesteal, Incremental og mer.
Ordliste over nøkkelbegreper
Early Access patch notes og creator-videoer bruker forkortelser. Bruk denne ordlisten så Fate Dice, fusion-patroner, Monster Cards og Codex-sporing forblir tydelige mens du klatrer Unfair+ Endless.
| Term | Definisjon | Relatert |
|---|---|---|
| Fate Dice | Re-roll currency for upgrade-card brackets. Default pool raised to 5 in 0.1.7.4. Also powers Constellation Ban (costs 3). | Relics, Fusion, Constellation Ban |
| Bracket | The numeric range shown on an upgrade card. Fate Dice re-roll the bracket so you can chase higher rolls or fusion offers. | Fate Dice, Fusion |
| Fusion Evolution | Hidden high-impact upgrade: base spell at level 10 + matching secondary patron must appear as a level-up choice. Not guaranteed — hoard re-rolls. | Spells, Codex, Fate Dice |
| Secondary Patron | Extra constellation / elemental god required for secret fusions (community tables often list Aquarius, Ursa Major, Sagittarius alongside the seven primary patrons). | Fusion, Constellations |
| Shatter | Bonus damage when fire effects break chilled / frozen enemies. Core of Fire & Ice hybrid builds with Absolute Zero. | Builds, Frost Nova |
| Hub Codex | Collection tracker added in 0.1.8.0. Each spell/evolution unlocks the first time you pick that upgrade. Cards show Codex entries as of 0.1.8.7. | Spells, Relics |
| Constellation Ban | Spend 3 Fate Dice to ban a constellation you own no spells from, shaping future upgrade offers toward your path. | Fate Dice, Endless |
| Monster Cards | After Endless floors, pick enemy buffs. Monster Health is always one of the two offered stats after the 0.1.8.7 rework. | Endless Mode |
| Cat Coins | Meta currency spent at the fox Relic Merchant for permanent relics. Distinct from the mid-run Cat Merchant consumables. | Relics |
| Relic Weight | How strongly relics appear / matter in your meta loadout. Achievements raise weight; capacity rises with infinite leveling. | Relics |
| Lifesteal | Kill-triggered regen that only activates when the Lifesteal relic is equipped. Elite kills heal more; values tuned in 0.1.8.1. | Relics, Endless |
| Skill Opacity | VFX clarity setting (Options or I / O keys). Lower opacity keeps dense Gemini / Leo screens readable and often smoother. | Tips, Performance |
| Incremental | Scalable difficulty after Unfair+ (+1, +2…). Each +1 uses the full Unfair→Unfair+ stat jump (0.1.8.3). Valid Endless starting tier. | Endless, Difficulty |
| Purification Well | Trial added in 0.1.8.3 — kill near the well to convert souls into XP. Rewards dense AoE (Leo / Gemini). | Trials, World |
| DPS Meter | Toggleable live damage meter in settings (0.1.8.8). Use it to cut dead-weight spells; a post-round breakdown is planned later. | Tips, Updates |
Bruk termene under en run
Du trenger ikke alle termer for din første demo-clear — lær dem i denne rekkefølgen etter hvert som vanskeligheten stiger.
Lær valutaen først
Cat Coins kjøper permanente relikvier. Fate Dice reroller brackets og finansierer Constellation Ban. Å blande de to mid-run-handlerne kaster bort tid.
Spor fusions i Codex
Level en spell til 10, hold matchende sekundær patron tilgjengelig, bruk deretter Fate Dice når fusionalternativet nekter å dukke opp.
Planlegg Endless rundt Monster Health
Monster Health er alltid på Endless-kort siden 0.1.8.7. Utstyr Lifesteal før du går inn på dype Incremental-etasjer.
Hold skjermen lesbar
Skill Opacity (I / O) og 0.1.8.8 DPS-måleren gjør jargon til valg — kutt døde spells, behold pierce/chain som faktisk bærer.
Gameplay-videoer
Se hemmelige fusion-jakter som viser Fate Dice, sekundære patroner og bracket rerolls i ekte Unfair-runs.