Glosarium istilah utama
Definisi mudah dipahami untuk Fate Dice, bracket, evolusi fusion, Shatter, Hub Codex, Monster Cards, Cat Coins, Lifesteal, Incremental, dan lainnya.
Glosarium istilah utama
Catatan patch Early Access dan video kreator memakai singkatan. Gunakan glosarium ini agar Fate Dice, patron fusion, Monster Cards, dan pelacakan Codex tetap jelas saat menanjak Unfair+ Endless.
| Istilah | Definisi | Terkait |
|---|---|---|
| Fate Dice | Re-roll currency for upgrade-card brackets. Default pool raised to 5 in 0.1.7.4. Also powers Constellation Ban (costs 3). | Relics, Fusion, Constellation Ban |
| Bracket | The numeric range shown on an upgrade card. Fate Dice re-roll the bracket so you can chase higher rolls or fusion offers. | Fate Dice, Fusion |
| Fusion Evolution | Hidden high-impact upgrade: base spell at level 10 + matching secondary patron must appear as a level-up choice. Not guaranteed — hoard re-rolls. | Spells, Codex, Fate Dice |
| Secondary Patron | Extra constellation / elemental god required for secret fusions (community tables often list Aquarius, Ursa Major, Sagittarius alongside the seven primary patrons). | Fusion, Constellations |
| Shatter | Bonus damage when fire effects break chilled / frozen enemies. Core of Fire & Ice hybrid builds with Absolute Zero. | Builds, Frost Nova |
| Hub Codex | Collection tracker added in 0.1.8.0. Each spell/evolution unlocks the first time you pick that upgrade. Cards show Codex entries as of 0.1.8.7. | Spells, Relics |
| Constellation Ban | Spend 3 Fate Dice to ban a constellation you own no spells from, shaping future upgrade offers toward your path. | Fate Dice, Endless |
| Monster Cards | After Endless floors, pick enemy buffs. Monster Health is always one of the two offered stats after the 0.1.8.7 rework. | Endless Mode |
| Cat Coins | Meta currency spent at the fox Relic Merchant for permanent relics. Distinct from the mid-run Cat Merchant consumables. | Relics |
| Relic Weight | How strongly relics appear / matter in your meta loadout. Achievements raise weight; capacity rises with infinite leveling. | Relics |
| Lifesteal | Kill-triggered regen that only activates when the Lifesteal relic is equipped. Elite kills heal more; values tuned in 0.1.8.1. | Relics, Endless |
| Skill Opacity | VFX clarity setting (Options or I / O keys). Lower opacity keeps dense Gemini / Leo screens readable and often smoother. | Tips, Performance |
| Incremental | Scalable difficulty after Unfair+ (+1, +2…). Each +1 uses the full Unfair→Unfair+ stat jump (0.1.8.3). Valid Endless starting tier. | Endless, Difficulty |
| Purification Well | Trial added in 0.1.8.3 — kill near the well to convert souls into XP. Rewards dense AoE (Leo / Gemini). | Trials, World |
| DPS Meter | Toggleable live damage meter in settings (0.1.8.8). Use it to cut dead-weight spells; a post-round breakdown is planned later. | Tips, Updates |
Memakai istilah ini dalam run
Tidak perlu menguasai semuanya saat clear demo pertama — pelajari sesuai urutan ini seiring kesulitan naik.
Pelajari mata uang dulu
Cat Coins membeli Relics permanen. Fate Dice re-roll bracket dan membiayai Constellation Ban. Mencampur keduanya di pedagang mid-run membuang waktu.
Lacak fusion di Codex
Naikkan satu spell ke level 10, pertahankan patron sekunder yang cocok, lalu habiskan Fate Dice saat opsi fusion menolak muncul.
Rencanakan Endless seputar Monster Health
Monster Health selalu ada di kartu Endless setelah 0.1.8.7. Pasang Lifesteal sebelum lantai Incremental yang dalam.
Jaga layar tetap terbaca
Skill Opacity (I / O) dan meter DPS 0.1.8.8 mengubah jargon jadi keputusan — buang spell mati, pertahankan pierce/chain yang benar-benar menopang.
Video Gameplay
Tonton perburuan fusion rahasia yang menunjukkan Fate Dice, patron sekunder, dan re-roll bracket di run Unfair nyata.