TS

핵심 용어집

Fate Dice, 브래킷, 퓨전 진화, Shatter, Hub Codex, Monster Cards, Cat Coins, Lifesteal, Incremental 등 핵심 용어를 쉬운 말로 정리했습니다.

핵심 용어집

Early Access 패치 노트와 크리에이터 영상은 줄임말을 씁니다. Fate Dice, 퓨전 패트론, Monster Cards, Codex 추적을 Unfair+ Endless 등반 중에도 명확히 이해하세요.

용어 정의 관련
Fate Dice Re-roll currency for upgrade-card brackets. Default pool raised to 5 in 0.1.7.4. Also powers Constellation Ban (costs 3). Relics, Fusion, Constellation Ban
Bracket The numeric range shown on an upgrade card. Fate Dice re-roll the bracket so you can chase higher rolls or fusion offers. Fate Dice, Fusion
Fusion Evolution Hidden high-impact upgrade: base spell at level 10 + matching secondary patron must appear as a level-up choice. Not guaranteed — hoard re-rolls. Spells, Codex, Fate Dice
Secondary Patron Extra constellation / elemental god required for secret fusions (community tables often list Aquarius, Ursa Major, Sagittarius alongside the seven primary patrons). Fusion, Constellations
Shatter Bonus damage when fire effects break chilled / frozen enemies. Core of Fire & Ice hybrid builds with Absolute Zero. Builds, Frost Nova
Hub Codex Collection tracker added in 0.1.8.0. Each spell/evolution unlocks the first time you pick that upgrade. Cards show Codex entries as of 0.1.8.7. Spells, Relics
Constellation Ban Spend 3 Fate Dice to ban a constellation you own no spells from, shaping future upgrade offers toward your path. Fate Dice, Endless
Monster Cards After Endless floors, pick enemy buffs. Monster Health is always one of the two offered stats after the 0.1.8.7 rework. Endless Mode
Cat Coins Meta currency spent at the fox Relic Merchant for permanent relics. Distinct from the mid-run Cat Merchant consumables. Relics
Relic Weight How strongly relics appear / matter in your meta loadout. Achievements raise weight; capacity rises with infinite leveling. Relics
Lifesteal Kill-triggered regen that only activates when the Lifesteal relic is equipped. Elite kills heal more; values tuned in 0.1.8.1. Relics, Endless
Skill Opacity VFX clarity setting (Options or I / O keys). Lower opacity keeps dense Gemini / Leo screens readable and often smoother. Tips, Performance
Incremental Scalable difficulty after Unfair+ (+1, +2…). Each +1 uses the full Unfair→Unfair+ stat jump (0.1.8.3). Valid Endless starting tier. Endless, Difficulty
Purification Well Trial added in 0.1.8.3 — kill near the well to convert souls into XP. Rewards dense AoE (Leo / Gemini). Trials, World
DPS Meter Toggleable live damage meter in settings (0.1.8.8). Use it to cut dead-weight spells; a post-round breakdown is planned later. Tips, Updates

런 중 용어 활용법

첫 데모 클리어에 모든 용어가 필요하지는 않습니다. 난이도가 오를수록 이 순서로 익히세요.

재화부터 익히기

Cat Coins로 영구 유물을 삽니다. Fate Dice는 브래킷을 리롤하고 Constellation Ban 비용이 됩니다. 런 중 상인을 섞으면 시간만 낭비합니다.

Codex에서 퓨전 추적

스펠을 10레벨까지 올리고 맞는 secondary patron을 유지한 뒤, 퓨전 옵션이 안 나올 때 Fate Dice를 쓰세요.

Monster Health 기준으로 Endless 설계

0.1.8.7 이후 Monster Health는 Endless 카드에 항상 있습니다. 깊은 Incremental 층 전에 Lifesteal을 장착하세요.

화면을 읽기 쉽게

Skill Opacity(I / O)와 0.1.8.8 DPS 미터로 용어를 판단으로 바꾸세요 — 죽은 스펠을 버리고 층을 실제로 지탱하는 pierce / chain을 남기세요.

게임플레이 영상

실제 Unfair 런에서 Fate Dice, secondary patron, 브래킷 리롤을 보여주는 시크릿 퓨전 헌트를 시청하세요.

OHRye — Secret fusion evolutions with Fate Dice re-rolls on very hard difficulty.
OHRye — Community hunt for hidden fusion evolutions — Fate Dice strategy and deep meta grinding.