Ordlista över nyckeltermer
Tydliga definitioner av Fate Dice, brackets, fusion evolutioner, Shatter, Hub Codex, Monster Cards, Cat Coins, Lifesteal, Incremental och mer.
Ordlista över nyckeltermer
Early Access patch notes och creator-videor använder förkortningar. Använd denna ordlista så Fate Dice, fusion-patroner, Monster Cards och Codex-spårning förblir tydliga medan du klimmar Unfair+ Endless.
| Term | Definition | Relaterat |
|---|---|---|
| Fate Dice | Re-roll currency for upgrade-card brackets. Default pool raised to 5 in 0.1.7.4. Also powers Constellation Ban (costs 3). | Relics, Fusion, Constellation Ban |
| Bracket | The numeric range shown on an upgrade card. Fate Dice re-roll the bracket so you can chase higher rolls or fusion offers. | Fate Dice, Fusion |
| Fusion Evolution | Hidden high-impact upgrade: base spell at level 10 + matching secondary patron must appear as a level-up choice. Not guaranteed — hoard re-rolls. | Spells, Codex, Fate Dice |
| Secondary Patron | Extra constellation / elemental god required for secret fusions (community tables often list Aquarius, Ursa Major, Sagittarius alongside the seven primary patrons). | Fusion, Constellations |
| Shatter | Bonus damage when fire effects break chilled / frozen enemies. Core of Fire & Ice hybrid builds with Absolute Zero. | Builds, Frost Nova |
| Hub Codex | Collection tracker added in 0.1.8.0. Each spell/evolution unlocks the first time you pick that upgrade. Cards show Codex entries as of 0.1.8.7. | Spells, Relics |
| Constellation Ban | Spend 3 Fate Dice to ban a constellation you own no spells from, shaping future upgrade offers toward your path. | Fate Dice, Endless |
| Monster Cards | After Endless floors, pick enemy buffs. Monster Health is always one of the two offered stats after the 0.1.8.7 rework. | Endless Mode |
| Cat Coins | Meta currency spent at the fox Relic Merchant for permanent relics. Distinct from the mid-run Cat Merchant consumables. | Relics |
| Relic Weight | How strongly relics appear / matter in your meta loadout. Achievements raise weight; capacity rises with infinite leveling. | Relics |
| Lifesteal | Kill-triggered regen that only activates when the Lifesteal relic is equipped. Elite kills heal more; values tuned in 0.1.8.1. | Relics, Endless |
| Skill Opacity | VFX clarity setting (Options or I / O keys). Lower opacity keeps dense Gemini / Leo screens readable and often smoother. | Tips, Performance |
| Incremental | Scalable difficulty after Unfair+ (+1, +2…). Each +1 uses the full Unfair→Unfair+ stat jump (0.1.8.3). Valid Endless starting tier. | Endless, Difficulty |
| Purification Well | Trial added in 0.1.8.3 — kill near the well to convert souls into XP. Rewards dense AoE (Leo / Gemini). | Trials, World |
| DPS Meter | Toggleable live damage meter in settings (0.1.8.8). Use it to cut dead-weight spells; a post-round breakdown is planned later. | Tips, Updates |
Använd termerna under en run
Du behöver inte varje term för din första demo-clear — lär dig dem i den här ordningen när svårigheten stiger.
Lär dig valutan först
Cat Coins köper permanenta reliker. Fate Dice rerollar brackets och finansierar Constellation Ban. Att blanda ihop de två mid-run-handlarna slösar tid.
Spåra fusions i Codex
Levela en spell till 10, håll rätt sekundär patron tillgänglig, spendera sedan Fate Dice när fusionsalternativet vägrar dyka upp.
Planera Endless kring Monster Health
Monster Health finns alltid på Endless-kort sedan 0.1.8.7. Utrusta Lifesteal innan du går in på djupa Incremental-våningar.
Håll skärmen läsbar
Skill Opacity (I / O) och 0.1.8.8 DPS-mätaren gör jargon till beslut — skär bort döda spells, behåll pierce/chain som faktiskt bär.
Gameplay-videor
Titta på hemliga fusion-jakter som visar Fate Dice, sekundära patroner och bracket rerolls i riktiga Unfair-runs.