TS

Słowniczek kluczowych pojęć

Zrozumiałe definicje Fate Dice, bracketów, fusion evolution, Shatter, Hub Codex, Monster Cards, Cat Coins, Lifesteal, Incremental i innych kluczowych pojęć.

Słowniczek kluczowych pojęć

Patch notes Early Access i filmy twórców używają skrótów. Ten słowniczek utrzymuje Fate Dice, patronów fusion, Monster Cards i Codex w jasności podczas Unfair+ Endless.

Pojęcie Definicja Powiązane
Fate Dice Re-roll currency for upgrade-card brackets. Default pool raised to 5 in 0.1.7.4. Also powers Constellation Ban (costs 3). Relics, Fusion, Constellation Ban
Bracket The numeric range shown on an upgrade card. Fate Dice re-roll the bracket so you can chase higher rolls or fusion offers. Fate Dice, Fusion
Fusion Evolution Hidden high-impact upgrade: base spell at level 10 + matching secondary patron must appear as a level-up choice. Not guaranteed — hoard re-rolls. Spells, Codex, Fate Dice
Secondary Patron Extra constellation / elemental god required for secret fusions (community tables often list Aquarius, Ursa Major, Sagittarius alongside the seven primary patrons). Fusion, Constellations
Shatter Bonus damage when fire effects break chilled / frozen enemies. Core of Fire & Ice hybrid builds with Absolute Zero. Builds, Frost Nova
Hub Codex Collection tracker added in 0.1.8.0. Each spell/evolution unlocks the first time you pick that upgrade. Cards show Codex entries as of 0.1.8.7. Spells, Relics
Constellation Ban Spend 3 Fate Dice to ban a constellation you own no spells from, shaping future upgrade offers toward your path. Fate Dice, Endless
Monster Cards After Endless floors, pick enemy buffs. Monster Health is always one of the two offered stats after the 0.1.8.7 rework. Endless Mode
Cat Coins Meta currency spent at the fox Relic Merchant for permanent relics. Distinct from the mid-run Cat Merchant consumables. Relics
Relic Weight How strongly relics appear / matter in your meta loadout. Achievements raise weight; capacity rises with infinite leveling. Relics
Lifesteal Kill-triggered regen that only activates when the Lifesteal relic is equipped. Elite kills heal more; values tuned in 0.1.8.1. Relics, Endless
Skill Opacity VFX clarity setting (Options or I / O keys). Lower opacity keeps dense Gemini / Leo screens readable and often smoother. Tips, Performance
Incremental Scalable difficulty after Unfair+ (+1, +2…). Each +1 uses the full Unfair→Unfair+ stat jump (0.1.8.3). Valid Endless starting tier. Endless, Difficulty
Purification Well Trial added in 0.1.8.3 — kill near the well to convert souls into XP. Rewards dense AoE (Leo / Gemini). Trials, World
DPS Meter Toggleable live damage meter in settings (0.1.8.8). Use it to cut dead-weight spells; a post-round breakdown is planned later. Tips, Updates

Jak używać tych pojęć w runie

Nie potrzebujesz wszystkich przy pierwszym clear demo — ucz się w tej kolejności wraz ze wzrostem trudności.

Najpierw waluty

Cat Coins kupują stałe relic. Fate Dice przerzucają bracket i finansują Constellation Ban. Mieszanie merchantów mid-run marnuje czas.

Śledź fusione w Codex

Doprowadź spell do poziomu 10, trzymaj właściwego secondary patrona, potem wydawaj Fate Dice, gdy opcja fusion nie chce wyjść.

Planuj Endless wokół Monster Health

Monster Health zawsze jest na kartach Endless po 0.1.8.7. Załóż Lifesteal przed głębokimi piętrami Incremental.

Dbaj o czytelność ekranu

Skill Opacity (I / O) i DPS meter 0.1.8.8 zamieniają żargon w decyzje — tnij martwe spelle, zostaw pierce / chain, które naprawdę niosą piętro.

Filmy z gameplayu

Obejrzyj polowania na secret fusion pokazujące Fate Dice, secondary patronów i re-rolle bracketów w prawdziwych runach Unfair.

OHRye — Secret fusion evolutions with Fate Dice re-rolls on very hard difficulty.
OHRye — Community hunt for hidden fusion evolutions — Fate Dice strategy and deep meta grinding.