Ana terimler sözlüğü
Fate Dice, bracket, fusion evolution, Shatter, Hub Codex, Monster Cards, Cat Coins, Lifesteal, Incremental ve diğer ana terimler için sade tanımlar.
Ana terimler sözlüğü
Early Access yama notları ve içerik üreticisi videoları kısaltma kullanır. Bu sözlük Fate Dice, fusion patron, Monster Cards ve Codex takibini Unfair+ Endless tırmanışında net tutar.
| Terim | Tanım | İlgili |
|---|---|---|
| Fate Dice | Re-roll currency for upgrade-card brackets. Default pool raised to 5 in 0.1.7.4. Also powers Constellation Ban (costs 3). | Relics, Fusion, Constellation Ban |
| Bracket | The numeric range shown on an upgrade card. Fate Dice re-roll the bracket so you can chase higher rolls or fusion offers. | Fate Dice, Fusion |
| Fusion Evolution | Hidden high-impact upgrade: base spell at level 10 + matching secondary patron must appear as a level-up choice. Not guaranteed — hoard re-rolls. | Spells, Codex, Fate Dice |
| Secondary Patron | Extra constellation / elemental god required for secret fusions (community tables often list Aquarius, Ursa Major, Sagittarius alongside the seven primary patrons). | Fusion, Constellations |
| Shatter | Bonus damage when fire effects break chilled / frozen enemies. Core of Fire & Ice hybrid builds with Absolute Zero. | Builds, Frost Nova |
| Hub Codex | Collection tracker added in 0.1.8.0. Each spell/evolution unlocks the first time you pick that upgrade. Cards show Codex entries as of 0.1.8.7. | Spells, Relics |
| Constellation Ban | Spend 3 Fate Dice to ban a constellation you own no spells from, shaping future upgrade offers toward your path. | Fate Dice, Endless |
| Monster Cards | After Endless floors, pick enemy buffs. Monster Health is always one of the two offered stats after the 0.1.8.7 rework. | Endless Mode |
| Cat Coins | Meta currency spent at the fox Relic Merchant for permanent relics. Distinct from the mid-run Cat Merchant consumables. | Relics |
| Relic Weight | How strongly relics appear / matter in your meta loadout. Achievements raise weight; capacity rises with infinite leveling. | Relics |
| Lifesteal | Kill-triggered regen that only activates when the Lifesteal relic is equipped. Elite kills heal more; values tuned in 0.1.8.1. | Relics, Endless |
| Skill Opacity | VFX clarity setting (Options or I / O keys). Lower opacity keeps dense Gemini / Leo screens readable and often smoother. | Tips, Performance |
| Incremental | Scalable difficulty after Unfair+ (+1, +2…). Each +1 uses the full Unfair→Unfair+ stat jump (0.1.8.3). Valid Endless starting tier. | Endless, Difficulty |
| Purification Well | Trial added in 0.1.8.3 — kill near the well to convert souls into XP. Rewards dense AoE (Leo / Gemini). | Trials, World |
| DPS Meter | Toggleable live damage meter in settings (0.1.8.8). Use it to cut dead-weight spells; a post-round breakdown is planned later. | Tips, Updates |
Bu terimleri run içinde nasıl kullanmalı
İlk demo clear için hepsine ihtiyacınız yok — zorluk arttıkça bu sırayla öğrenin.
Önce para birimleri
Cat Coins kalıcı relic alır. Fate Dice bracket yeniden atar ve Constellation Ban öder. İki merchantı mid-run karıştırmak zaman kaybettirir.
Fusionları Codex’te izleyin
Bir spell’i 10. seviyeye çıkarın, doğru secondary patronu elde tutun, fusion seçeneği gelmezse Fate Dice harcayın.
Endless’i Monster Health etrafında planlayın
0.1.8.7 sonrası Monster Health Endless kartlarında her zaman vardır. Derin Incremental katlardan önce Lifesteal kuşanın.
Ekranı okunabilir tutun
Skill Opacity (I / O) ve 0.1.8.8 DPS ölçeri jargonu karara çevirir — ölü spell’leri kesin, katı gerçekten taşıyan pierce / chain’i tutun.
Gameplay Videoları
Gerçek Unfair run’larında Fate Dice, secondary patron ve bracket yeniden atışını gösteren secret fusion avlarını izleyin.