Trials Survivors Wiki
Guide Early Access lengkap & tier lists
Semua yang Anda butuhkan untuk bertahan di Survivor-like paling padat di Steam — kelas, constellations, spell evolutions, relics, trials, dan resep broken builds.
Tanggal Rilis & Early Access
Trials Survivors masuk Early Access di Steam pada 8 Juni 2026 pukul 15:00 UTC. Dikembangkan dan diterbitkan oleh Angry Wisp, game ini tersedia di Windows, macOS, dan Linux melalui Steam dengan demo gratis untuk dicoba sebelum membeli.
Apa yang ada di Early Access?
5 kelas yang bisa dimainkan, 7 constellation patrons, 95 spell evolutions, 2 biomes, pedagang relic (NPC rubah), endgame skala tanpa level cap, dan roadmap berbasis komunitas.
Demo vs Early Access
Demo gratis mencakup 1 biome, 5 levels, 27 spell evolutions, class progression sebagian, dan dukungan gamepad sebagian. Early Access menambahkan sistem meta-progression relic lengkap, semua kelas dan constellations, biome kedua, dan 68 evolutions tambahan.
Roadmap pengembang
Angry Wisp berencana memperluas keragaman builds dengan spells, evolutions, constellations, events, dan kemampuan passive baru melalui progression permanen. Early Access sepenuhnya bisa dimainkan dengan endgame skala — tim mengandalkan community feedback untuk memprioritaskan updates.
| Tanggal | Acara |
|---|---|
| 2026 (Pre-launch) | Free demo on Steam with 1 biome, 5 levels, 27 evolutions |
| June 8, 2026 | Steam Early Access launch — 5 classes, 7 constellations, 95 evolutions, 2 biomes |
| Post-EA Roadmap | New events, spells, evolutions, constellations, passive skills via permanent progression |
Kontrol & input
Trials Survivors berbeda dari Survivor-like tradisional: spell utama Anda memerlukan aim manual dengan mouse, sementara spell sekunder otomatis menarget musuh terdekat. Gerakan dan posisi sama pentingnya dengan pilihan build.
Aim manual vs auto-targeting
Arahkan crosshair ke elites dan grup padat untuk memaksimalkan nilai spell utama. Spell sekunder menembak otomatis — fokus pada dodge dan mengumpulkan loot di antara trial objectives.
Dukungan gamepad
Dukungan gamepad sebagian tersedia di game, tetapi menu tidak bisa dinavigasi dengan gamepad di versi demo. Keyboard dan mouse tetap metode yang direkomendasikan untuk Early Access.
| Aksi | Keyboard / Mouse | Gamepad |
|---|---|---|
| Move | W A S D | Left Stick |
| Aim Primary Spell | Mouse | Right Stick |
| Cast Primary | Left Mouse Button | RT / R2 |
| Interact / Confirm | E / Enter | A / Cross |
| Pause / Menu | Esc | Start (menus: keyboard only) |
| Dodge / Sprint | Space | B / Circle |
Guide pemula
Run pertama Anda mengikuti rangkaian cosmic Trials yang ditetapkan oleh constellation patrons. Setiap trial selesai memberi XP, kartu upgrade, dan kadang relics. Memahami loop sejak awal menghemat jam run yang gagal.
1. Pilih combo yang forgiving
Mulai dengan Arcanist + Libra atau Ranger + Libra. Kedua combo memberi kartu upgrade konsisten tanpa terlalu banyak pilihan buruk.
2. Baca trial objectives dulu
Survival trials menghargai AoE dan gerakan. Elite hunts membutuhkan mono-target focus. Periksa objective banner sebelum memilih upgrade pertama.
3. Upgrade satu spell line secara mendalam
Menyebarkan upgrades ke empat spells melemahkan evolution triggers. Fokus dua spells lebih awal, lalu kejar evolutions saat card pool menyempit.
4. Investasi di relic capacity
Level tidak punya cap dan meningkatkan jumlah equipable relics. Bahkan run pendek yang memberi XP layak untuk gain permanen.
5. Kunjungi fox merchant
Belanjakan mata uang untuk relics yang cocok dengan constellation Anda — projectiles untuk Gemini, AoE untuk Leo, sustain untuk Taurus.
Kelas
Lima kelas menentukan starter loadout dan spell utama. Setiap archetype cocok untuk constellations dan playstyles berbeda. Nama kelas sesuai dengan UI bahasa Inggris game.
| Nama | Peran | Playstyle | Starter spell | Kesulitan |
|---|---|---|---|---|
| Vanguard | Melee / Frontline | Close-range pressure with high survivability. Best for players who like staying inside the horde and manual-aiming a short-range primary. | Celestial Slash | Medium |
| Arcanist | Spell DPS / AoE | Wide-area magical damage. Strong when paired with constellations that add chain, pierce, or extra projectiles. | Starburst | Easy |
| Ranger | Ranged / Kiting | Keeps distance while auto-targeting secondary spells. Primary requires aim but rewards positioning around obstacles. | Comet Shot | Easy |
| Invoker | Summoner / DoT | Slow-burn builds that scale with duration and relic slots. Weaker early runs but explosive once evolutions come online. | Orbital Wisp | Hard |
| Duelist | Hybrid / Mobility | High movement speed and burst windows. Demands manual aim discipline but clears trials quickly with practice. | Nova Lance | Hard |
Tier List kelas
Peringkat mencerminkan keseimbangan saat EA launch dan community feedback umum. Tier lists akan diperbarui seiring patch notes. S = terkuat overall, C = niche atau start lambat.
Penempatan mempertimbangkan clear speed, versatility di trials, dan learning curve saat EA launch. Constellation Anda bisa menggeser kelas satu tier.
| Tier | Nama | Alasan |
|---|---|---|
| S | Arcanist | Flexible spell scaling; strong with most constellations and easiest upgrade path for new players. |
| A | Ranger | Safe kiting and reliable DPS; slightly slower trial completion than burst classes. |
| A | Vanguard | Forgiving survivability but needs relic investment to match late-run DPS. |
| B | Duelist | High skill ceiling; excellent once manual aim and movement are mastered. |
| B | Invoker | Slow start; dominates extended runs when evolution synergies fully stack. |
Constellations
Tujuh constellation patrons membentuk spell pool dan arah upgrades sejak trial pertama. Berbeda dari sistem random offer, constellation memberi setiap run build path tematik sejak menit pertama.
| Nama | Tema | Spell focus | Terbaik untuk |
|---|---|---|---|
| Aries | Aggression / Burst | Direct damage, crit, on-hit procs | Duelist, Vanguard |
| Taurus | Defense / Sustain | Armor, HP regen, damage reduction | Vanguard, beginners |
| Gemini | Projectiles / Multicast | Extra projectiles, split shots | Arcanist, Ranger |
| Cancer | Summons / Minions | Orbital units, lingering effects | Invoker |
| Leo | AoE / Explosions | Area bursts, burn, shockwaves | Arcanist |
| Virgo | Control / Utility | Slow, knockback, elite deletion | Ranger, control builds |
| Libra | Balance / Hybrid | Mixed offense and sustain upgrades | Any class; best generalist pick |
Tier List constellations
Constellations diranking berdasarkan horde clear speed, evolution synergy depth, dan consistency di empat trial types. Gemini dan Leo dominan di skenario dense enemy yang mendefinisikan Trials Survivors.
Cancer dan Taurus underrated untuk relic escort dan survival trials, meski ranking lebih rendah di raw DPS.
| Tier | Nama | Alasan |
|---|---|---|
| S | Gemini | Projectile scaling multiplies DPS across nearly every spell evolution path. |
| S | Leo | AoE explosions excel in dense hordes — the game's core challenge. |
| A | Libra | Consistent upgrades without dead picks; ideal for learning the card system. |
| A | Aries | Burst damage accelerates elite-kill trials when aim is solid. |
| B | Virgo | Strong utility but lower raw clear speed unless paired with control relics. |
| B | Taurus | Excellent survivability; slower trial timers on DPS checks. |
| C | Cancer | Summon scaling needs multiple evolutions before it outpaces direct damage. |
Spell evolutions
Early Access mencakup 95 spell evolutions dalam kategori projectile, melee, AoE, orbital, dan beam. Evolutions mengubah base spells mid-run dan menentukan apakah build menjadi broken atau stagnates.
Demo mencakup 27 evolutions. Tabel di bawah mengelompokkan roster EA lengkap per kategori — nama evolution tetap dalam bahasa Inggris sebagai istilah in-game.
| Kategori | Jumlah | Contoh | Synergy terbaik |
|---|---|---|---|
| Projectile | 28 | Comet Shot, Star Lance, Void Needle | Gemini, pierce relics, chain upgrades |
| Melee Arc | 18 | Celestial Slash, Solar Cleave, Rift Cut | Aries, attack speed, lifesteal relics |
| AoE Burst | 22 | Nova Blast, Meteor Rain, Shockwave | Leo, area relics, burn evolutions |
| Orbital / Summon | 15 | Orbital Wisp, Twin Moons, Spirit Guard | Cancer, duration relics, duplicate effects |
| Beam / Channel | 12 | Solar Ray, Void Beam, Prism Line | Virgo, pierce, damage-over-time stacks |
Relics & progression
Relics adalah lapisan meta-progression permanen. Setiap relic boost stat — projectiles, pierce, chain, damage, AoE, cooldown, speed, atau HP — dan persist di semua run mendatang.
Relic capacity & levels tak terbatas
Tidak ada level cap. Setiap level meningkatkan relic capacity, memungkinkan equip kombinasi lebih kuat. Relics punya associated cost — rencanakan pembelian di fox merchant antar runs.
Relic stats utama
Jika stat ada di spell, kemungkinan ada relic yang amplifies. Stack stats yang match constellation dan evolution path Anda.
- Global Additional Projectiles
- Pierce Count
- Chain Count
- Bonus Damage %
- AoE Radius
- Cooldown Reduction
- Movement Speed
- Max HP / Regen
- Relic Capacity (via leveling)
Trials & objectives
Setiap run adalah sequence Trials — cosmic challenges dengan distinct win conditions. Menyelesaikan trial memberi XP dan upgrade choices. Gagal timed objective mengakhiri run.
| Trial type | Objective | Strategy tip |
|---|---|---|
| Survival | Stay alive for a set duration (typically 3 minutes) against escalating waves. | Prioritize movement and AoE over single-target. Save burst for elite spawn windows. |
| Elite Hunt | Defeat a required number of elite enemies before the timer expires. | Track elite markers on the minimap. Stack single-target evolutions and control slows. |
| Relic Escort | Protect and deliver a relic to a destination without it being destroyed. | Build defensively early; add cleave mid-run. Taurus and sustain relics shine here. |
| Totem Destruction | Locate and destroy ominous totems scattered across the arena. | Mobility matters more than raw DPS. Duelist and Ranger excel at crossing the map quickly. |
Biomes & maps
Early Access menampilkan dua biomes. Arena layout, hazard placement, dan horde density sangat berbeda — build Anda harus menyesuaikan dengan biome yang Anda masuki.
| Biome | Levels | Hazards | Catatan |
|---|---|---|---|
| Stellar Wastes | 5 levels (Demo) / expanded in EA | Open arenas with minimal cover; constant horde pressure from all directions. | First biome most players encounter. Good for learning manual aim and trial rotation. |
| Void Sanctum | EA exclusive levels | Narrow corridors, totem spawn points, elite ambush zones. | Higher monster density than Stellar Wastes. Rewards AoE and pierce builds. |
Builds & synergies
Broken builds muncul saat constellation bonuses, spell evolutions, dan relic stats align. Tiga starter recipes ini mencakup aggressive, safe, dan balanced playstyles untuk Early Access.
| Build name | Constellation | Kelas | Core spells | Relic focus | Playstyle |
|---|---|---|---|---|---|
| Gemini Arcanist Storm | Gemini | Arcanist | Starburst → Twin Comets → Meteor Swarm | Extra Projectiles, Pierce, Chain Count | Screen-filling projectile spam. Aim primary at elite clusters; let secondaries auto-clear. |
| Leo Vanguard Inferno | Leo | Vanguard | Celestial Slash → Solar Cleave → Inferno Ring | AoE Radius, Burn Duration, Damage | Dive into hordes with melee arcs and explosion procs. High risk, highest clear speed. |
| Libra Ranger Balanced | Libra | Ranger | Comet Shot → Piercing Arrow → Starfall Volley | Balanced offense/sustain; no dead relic picks | Safest first-clear build. Kite edges, manual-aim elites, scale evenly across trials. |
Spesifikasi sistem
Trials Survivors menargetkan spektrum PC hardware yang luas. Game menampilkan jumlah monsters dan projectiles yang extreme — dedicated GPU direkomendasikan untuk stable framerate di end-of-run chaos.
| Platform | Minimum | Direkomendasikan |
|---|---|---|
| Windows | Windows 10 64-bit, quad-core CPU, 8 GB RAM, DirectX 11 GPU, 2 GB storage | Windows 11 64-bit, 6-core CPU, 16 GB RAM, dedicated GPU, SSD |
| macOS | macOS 12+, Apple M1 or Intel quad-core, 8 GB RAM, 2 GB storage | Apple M2 or better, 16 GB RAM, SSD |
| Linux | Ubuntu 20.04+, quad-core CPU, 8 GB RAM, OpenGL 4.5 GPU, 2 GB storage | Modern distro, 6-core CPU, 16 GB RAM, dedicated GPU |
FAQ
Pertanyaan umum tentang Early Access Trials Survivors, demo content, progression, dan platform support.
Apakah ada demo gratis?
Ya. Demo gratis tersedia di Steam untuk Windows, macOS, dan Linux. Demo mencakup progresi parsial, 1 biome, 5 level, 27 evolusi mantra, dan dukungan gamepad parsial.
Kapan Early Access diluncurkan?
Trials Survivors masuk Steam Early Access pada 8 Juni 2026 pukul 15:00 UTC.
Apakah game ini punya multiplayer?
Early Access bersifat single-player. Developer menyebut fitur berbasis komunitas untuk rilis penuh, tetapi belum mengonfirmasi co-op untuk EA.
Apakah gamepad didukung sepenuhnya?
Ada dukungan gamepad parsial di dalam game, tetapi menu tidak bisa dinavigasi dengan gamepad pada demo. Keyboard dan mouse direkomendasikan.
Bagaimana cara kerja aim manual?
Mantra utama Anda diarahkan dengan kursor mouse. Semua mantra lain yang dilengkapi otomatis menarget musuh terdekat, sehingga Anda bisa fokus pada pergerakan dan posisi.
Apa yang bertahan antar run?
Relik memberikan meta-progresi permanen. Level kelas dan kapasitas relik yang terbuka tetap ada antar sesi. Mantra per run direset setiap rantai ujian.
Berapa banyak evolusi mantra?
Early Access menyertakan 95 evolusi mantra. Demo memiliki 27.
Apakah ada batas level?
Tidak. Leveling berlanjut tanpa batas, meningkatkan kapasitas relik dan skala kekuatan mentah.
Tautan resmi
Ikuti saluran resmi untuk patch notes, developer announcements, dan community discussions.
| Sumber | Deskripsi |
|---|---|
| Steam Store | Purchase, demo download, wishlist |
| Steam Community Hub | Guides, discussions, patch notes |
| Developer | Angry Wisp on Steam |